Build a network that earns
Choose airports and hubs, open routes, and publish schedules. Every expansion adds costs, so grow where the demand can support you.
Virtual Airlines
A shared world of passengers, cargo and opportunity. Build an airline that can pay its bills, earn its reputation, and give your crew a reason to fly.
Free to join and fly. No Premium required.
The world behind every flight
FlyHub World simulates passenger and cargo demand around airports across the globe. The market is shared and limited: other airlines serve it too, and a busy airport does not guarantee a full aircraft on every route.
Your prices, reputation, schedule and aircraft all influence what you can carry. Add more seats than a route needs and you can end up with more cost, not more profit.
Choose airports and hubs, open routes, and publish schedules. Every expansion adds costs, so grow where the demand can support you.
Match capacity to the market. Account for fuel, daily leases, aircraft condition and maintenance. An idle aircraft still has a lease to pay.
A profitable flight can belong to a loss-making airline. Track flight results alongside your recurring bills, and keep enough cash for the next day.
One day at an illustrative airline
Every flight made money. The airline did not.
FH$ · virtual currency
Passengers & freight
Passenger demand responds to fares, reputation, cabin mix and aircraft condition. A premium seat only earns its keep when someone wants to book it.
Cargo brings a different challenge: weight and space both matter. The load changes, and the largest aircraft is not always the best fit. Carry passengers, freight, or a mix where your aircraft supports it.
More bookings don’t always mean a better return.
Set your fare strategy
Revenue per flight
FH$52,900
A little room in the cabin. More revenue from the passengers on board.
Real events. New reasons to fly.
Fresh charter missions throughout the week turn real-world events into something your airline can fly. Take on passenger, cargo, mixed or VIP missions, each with its own story, route and time window.
Discover World ChartersWorld Charter · Passenger
MAD
Madrid
NCE
Nice
Mission
MAD
NCE
Room for your next chapter
Joining an airline and flying is free.
Owners only need Growth when the shared roster goes beyond 20 active pilots.
Everything starts with your first crew.
No personal Premium plan required.
More room for the airline you’re building.
Activate and manage your plan in the app.
Personal Premium lets you create up to three airlines, including operating airlines. Growth is a separate roster subscription and does not increase that limit.
Compare personal plansYour airline and existing reservations are preserved. Growth stays available until the end of your paid period. With 20 active pilots or fewer, you can keep running free. Above 20, renew or reduce your active roster before accepting new pilots or making new reservations; your airline may be paused until you do.
Get the Windows app from your dashboard.
Set up your pilot profile in the app.
Apply to an airline or start your own.
Good to know
Start as a pilot or bring your own airline. Here are the details before you get going.
Read the getting-started guideYes. Create a free FlyHub account, join an airline, and start flying. You do not need Captain or Growth. Each airline chooses how it welcomes pilots and which aircraft they can fly.
Yes. Set up your pilot profile, choose your airline’s name and home airport, then select your first leased aircraft. Free accounts can run one airline; Captain allows up to three, including airlines within a group. The app shows the costs before you commit.
No. As a pilot, you can pick an available flight and focus on flying it well. Owners and managers look after the fleet, network and finances. If you want to get involved, your airline can give you a management role.
The events are real; the charter missions are simulated. Fresh missions throughout the week draw on sport, concerts, festivals and other events around the world. Each mission has its own story, route, time window and available passengers or cargo.
No. Your airline earns and spends FH$, a virtual currency with no cash value. Fuel, aircraft leases and other running costs are paid from that virtual balance. They are separate from any real-money FlyHub subscription.
Your first 20 active pilots are included free. Growth is needed to add pilot 21 and keep operating above that limit. The owner counts if they are an active pilot; pending applications and inactive pilots do not.
USD 15 per month, plus tax, paid by the airline owner. It is one flat fee, not a charge for every pilot. If you run a group, that subscription covers the shared pilot roster across its airlines. The 20 free places are shared too.
No. Captain is your personal Premium plan, with FlyHub’s Premium features and room to create up to three airlines. Growth gives an airline or group room for more than 20 active pilots. It does not increase the number of airlines you can create.
Cancel in Manage airline → Ownership. Growth stays available until the end of your paid period. With 20 active pilots or fewer, your airline can keep running free. Above 20, you will need to renew or reduce the active roster before accepting new pilots or making new reservations; the airline may be paused until you do. A missed payment has a seven-day grace period.
No. Cancelling Growth keeps your members, applications, balance, reputation and flight history. Existing reservations stay in place, with their usual expiry and flight rules. Nobody is automatically removed from your crew. Cancelling Captain also keeps airlines you already have, but may prevent you from creating more.
Your hub is open
Start one or join one. Hubs, schedules, charters and a crew that shows up every week.